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Server Guide

The World

The server uses a set world seed chosen by the community at the beginning of each season. See Seasons for the list of seeds used for each season.

To encourage players to build near one another, the main world has a limited world border. Towns and other builds should be reasonably close together, while still leaving enough space for each town to expand.

The border will be expanded during the season as new players join, towns grow, or new Minecraft features become available.

A central spawn area is reserved for markets and other community spaces. A buffer around spawn prevents towns from being built too close to it.

Please keep the wilderness in the main world as clean as possible. Mining and resource gathering are allowed, but you are encouraged to use the resource world instead.

The main Nether and End are shared by all players. You may create outposts for farms, and Nether roof access is allowed for building highways. Both dimensions have world borders, and the End border may be expanded during the season.

Resource World

The main world is intended for towns, community projects, and permanent builds. Because its world border limits the amount of available resources, the server also provides a separate resource world.

The resource world:

  • Resets every month
  • Has a larger world border
  • Shares inventories with the main world
  • Does not allow towns or land claims

Use it for mining, gathering resources, exploring structures, and other activities that would otherwise damage the wilderness in the main world.

To enter the resource world, use /resource. You will be teleported to a random location within the world.

A separate resource Nether is also available.